Development of a card game using augmented reality
Bachelor’s thesis on developing a mobile augmented-reality card game with Unity, AR Foundation, PlayFab, and Photon.

Graduation project on the topic “Development of a card game using augmented reality.”
The aim of the bachelor’s thesis is to develop a card game using augmented-reality technology. The work combines game design and AR technology and evaluates the subject area, existing analogues, implementation choices, and the final mobile application.
Project tasks
- Study the subject area.
- Analyze existing application analogues.
- Select the necessary technologies.
- Develop a mobile AR game.
The first chapter covers the history and development of collectible card games and augmented reality, compares the project idea with existing analogues, and selects the software stack.
The second chapter describes the application-development process from software setup through implementation, testing, and publication. The stack includes Unity, AR Foundation, PlayFab, and Photon.
The original work includes screenshots, flowcharts, code listings, the thesis PDF, a review, and the presentation.