Egor Tomashin

Team · Human · Resume

Egor Tomashin

Unity Developer · Founder of GORYNED

Unity Developer with more than 10 years of hands-on experience since 2016, specializing in C# development, game development, AR/VR/XR, complex high-performance interfaces, and real-time data processing and visualization.

tomashined@gmail.comNew Jersey, USARussian · NativeEnglish · Intermediate

Core skills

Primary stack
UnityC#MobileAR / VR / XRHigh-Throughput Data ProcessingGame DevelopmentAI-First Engineering

CAREER TIMELINE

Professional Experience

Unity work across sports technology, games, mobile UI, and augmented reality.

AdStarter

Unity Developer
↗

Jul 2020 — Sep 2020

Built lightweight Unity mini-games for advertising-focused interactive experiences.

UnityMini-gamesInteractive Ads

Magic Quick

Unity AR Developer
↗

Apr 2020 — Oct 2020

Built interactive 3D educational AR modules for large-scale augmented-reality projects using Unity and AR Foundation.

UnityAR Foundation3DEducation

Earworm Studio

Unity Developer
↗

Sep 2020 — Nov 2020

Expanded a Unity match-3 game with custom mechanics, level content, polished UI/UX, monetization, and mobile optimization.

UnityMatch-3UI/UXMobile

TWO B SOFT

Unity Developer
↗

Feb 2021 — Nov 2021

Full-cycle Unity development for mobile games, including a collectible card game and virtual-life simulator, plus project-lead responsibilities.

UnityMobile GamesiOS / AndroidProject Lead

Grand Mobile

Unity UI Developer
↗

Mar 2022 — Jan 2023

Built touch-first Unity UI for Grand Mobile, including HUD, smartphone, inventory, chat, maps, vehicle controls, and roleplay panels.

UnityMobile UITouchHUD

SensorEdge

Current
Lead Unity Developer
↗

Jan 2022 — Present

Lead Unity development for SensorEdge’s sports-analysis app, combining live pressure and force data, biomechanical metrics, and synchronized high-speed video.

UnityiOS / iPadOSUI ToolkitSports Tech

Capabilities

Skills & Technologies

Built from the technologies and responsibilities represented across 17 portfolio projects, professional experience, and current AI-First engineering work.

Unity & C#
Unity EngineC#OOP / SOLIDDesign PatternsReusable ArchitectureAsync / Concurrency
UI & Platforms
UI ToolkituGUIiOS / iPadOSAndroidWebGLTouch-first UI
XR & 3D
AR FoundationARKit / ARCoreVR / XR3D Math & PhysicsVectors / QuaternionsInteractive 3D
Real-Time & Media
High-Frequency DataData VisualizationHigh-Speed VideoAVFoundationMobile PerformanceSports Tech
Delivery & Services
Profiling & OptimizationDebuggingTesting & ValidationGit / GitHub / PRsCI/CDPhoton / PlayFab
AI & Product
AI-First EngineeringAI AgentsSDK / UPMDeveloper Tooling / CLIGame / Project DesignTechnical / Project Leadership

Selected Projects

Representative work.

A compact selection of flagship personal and professional projects.

ToolsPersonal

Unity SDK

A private modular Unity Package Manager SDK for reusable GORYNED functionality across core utilities, IO, devices, localization, networking, UI, and media.

View project View project: Unity SDK
GamesPersonal

Find Pi

A fast mathematical quiz game about identifying radian values from points on the unit circle.

View project View project: Find Pi

Education Timeline

Education

A mathematics-focused foundation followed by a bachelor’s degree in AR/VR development.

School #27

General educationMytishchi, Russia
↗

Lyceum #1557

Physical and mathematical directionZelenograd, Moscow, Russia
↗

Moscow Polytechnic University

Bachelor's Degree in AR/VR developmentMoscow, Russia
↗

Certificates / Articles / Press

Credentials, writing & press.

Verified credentials alongside article and press collections being rebuilt from the GORYNED archive.

Contact

Available through the professional links below.