👋🏻

Hey! I'm Egor Tomashin

Unity Developer
tomashined@gmail.com
May 26, 2000 (25 y.o.)
New Jersey (USA) & Greece

Unity Developer with more than 10 years of hands-on experience (since 2016) specializing in C# development. Core expertise includes game development, augmented and virtual reality (AR/VR/XR) technologies for the media industry, as well as designing and implementing complex, high-performance user interfaces and real-time data processing/visualization systems.

Over 10 years of experience

Professional Experience

Primarily focused on Unity Development - full-cycle mobile games, AR/VR applications and complex high-performance interfaces with real-time data visualization.

Jan 2022 — Present

SensorEdge

Lead Unity Developer

Development and maintenance of a high-performance iOS application built with Unity that serves as the primary interface for out sports pressure-mapping systems used by elite athletes and coaches across sports such as golf, baseball, softball and others. The application captures and processes high-frequency data from foot and hand sensors (pressure distribution, ground reaction forces, center of pressure and grip force), synchronizes it with video, and computes key biomechanical metrics in real time. Responsibilities include designing flexible recording workflows, architecting responsive UI with Unity UI Toolkit, implementing interactive visualizations, and ensuring reliable data handling and optimized performance on iPhone and iPad.

Mar 2022 — Jan 2023

Grand Mobile

Unity UI Developer

Development of a modern mobile UI for GTA RP in Unity Engine using Unity UI, creating responsive phone-style menus, HUD, smartphone interface, inventory, chat, maps, vehicle controls and roleplay panels, all optimized for touch interaction on phones and tablets.

Feb 2021 — Nov 2021

TWO B SOFT

Unity Developer

Development of mobile games from scratch in Unity Engine, including a collectible card game (CCG) and a Tamagotchi-style virtual teenager simulator, handling the full development cycle: game design, core mechanics, UI/UX, animations, monetization, and optimization for iOS and Android. Also responsible for managing other mobile projects as project lead, overseeing game design, team coordination, project scopes, roadmaps, and ensuring timely, high-quality delivery.

Sep 2020 — Nov 2020

Earworm Studio

Unity Developer

Full-cycle development of a match-3 puzzle game in Unity, starting from a ready-made template with new gameplay elements (boosters, obstacles, special tiles), custom mechanics (advanced combos, power-ups, limited-time events), multiple level designs, polished UI/UX, monetization systems, and mobile optimizations.

Apr 2020 — Oct 2020

Magic Quick

Unity AR Developer

Development of interactive 3D educational game modules for large-scale AR projects using Unity and ARFoundation.

Jul 2020 — Sep 2020

AdStarter

Unity Developer

Development of simple mini-games

Over 10 years of experience

Skills

  • Unity Engine & C#: since 2016
  • Unity UI Toolkit / uGUI: complex, high-performance interfaces & custom controls
  • AR/VR/XR Development: AR Foundation (ARKit / ARCore)
  • 3D Mathematics, Linear Algebra, Unity Physics, Quaternions, Vector operations
  • Real-time high-frequency data processing, mathematical modeling, advanced visualization
  • Performance optimization
  • Understanding the basic principles and patterns of programming
  • Unity Engine
  • GitHub
  • Figma
  • JetBrains Rider
  • Unity Development
  • Game Design
  • Project Management
  • Languages: Russian (Native), English (Intermediate)
  • Fast learning in practice
  • Experience in writing design and technical documentation
  • Understanding all stages of development
  • Responsibility, literacy, attentiveness

Projects Showcase

Here are listed all the projects that were developed by me personally (Goryned) and as part of the studios (Freelance).

Articles by Egor Tomashin

Various articles, certificates and interviews

Bachelor with honors

Education

Completed Bachelor's degree

2018 — 2022

Moscow Polytechnic University

Bachelor's Degree in AR/VR development

Moscow, Russia

2014 — 2018

Lyceum #1557

Physical and mathematical direction

Zelenograd, Moscow, Russia

2007 — 2014

School #27

General education

Mytishchi, Russia

Certifications

July 4, 2022

Moscow Polytechnic University

Bachelor's Degree in AR/VR development

Moscow, Russia

December 4, 2021

University of Alberta

Object-Oriented Design

Coursera

Languages

🇷🇺
Russian
Native
🇬🇧
English
Intermediate